OBSCURA FURNITURE

Furniture reimagined as relic.

Arash Giani, Obscura Furniture Campaign Poster, 2025. Photography and art direction
Arash Giani, Obscura Furniture Campaign Poster, 2025. Photography and art direction.
Arash Giani, Obscura Furniture Campaign Series, 2025. Photography and art direction.

PRELUDE: THE MYTH

No website. No address. No logo. Just a number, a photograph, and the echo of craftsmanship too proud for marketing. Obscura wasn’t built to sell furniture — it was built to test faith. If you called, you deserved to own one.

ACT I: THE OBJECT

Each piece was photographed like evidence — not of design, but of devotion. No clutter, no props, no context. Light fell like scripture. Every shadow calculated to make the object feel older than its maker.

ACT II: THE CULT

The ad ran once — a single page in a luxury magazine. No headline needed to shout. Just a whisper: Artifact Awaits. Collectors called not because they wanted a chair, but because they wanted to know what kind of person would advertise like that. It became folklore among designers — a myth that existed between phone calls.

ACT III: THE SILENCE

There was no brand story. No digital trail. Just a voice on the other end of the line, speaking in calm precision: “Yes. We still build them.” That was the sale. Obscura became more than furniture — it became a belief system carved in walnut and restraint.


Credits: Concept, art direction, photography, copy and typography by Arash Giani.

Catalogue No. 006 / SIGNA ARCHIVE / OBSCURA FURNITURE SERIES / 2025